3/27/2022

Military Whist Card Game

Michael Welch had been facilitating Military Whist since 1987. Before that, he started in the military whist game by assisting the creator of military whist, Willis Lamkin. Mr. Lamkin created this game in the mid 1940's and copy wrote the instructional card that you play with now. It took Mr. Lamkin a long period of time to create the instructional cards. All the cards are handmade and without flaw. It is amazing that he was able to do that in the 1940's without computers and the technology that we have now.

Since Michael's son Kevin was 10 years old he has been going to whist games to help. Kevin has learned the trade of facilitating whist games from the master...his father. Kevin filled in for his father in the spring of 2014 and will be continuing the tradition.

Before that, he started in the military whist game by assisting the creator of military whist, Willis Lamkin. Lamkin created this game in the mid 1940's and copy wrote the instructional card that you play with now. Lamkin a long period of time to create the instructional cards. All the cards are handmade and without flaw.

  1. Whist From Special K is a neat, easy-to-play video card game. It provides you with a handy solution, to play the Whist game on your PC. You can also choose to play one of the two versions of the game contained by the program: WHIST and KNOCK OUT WHIST.
  2. It is 100% free and NO pop-up ads and NO in-app-purchase. The classic game of whist is a plain-trick game without bidding for 4 players in fixed partnerships. There are four players in two fixed partnerships. Partners sit facing each other. A standard 52 card pack is used. The cards in each suit rank from highest to lowest: A K Q J 10 9 8 7 6 5 4 3 2.
Game

For the 2015- 2016 whist season there are 11 games scheduled for the fall and already 4 games for the spring 2016. We will be traveling to different places in the state; East Haddam, Middletown, Colchester, Cromwell, Wallingford, New Britain, Wethersfield and Newington.



OBJECT OF GERMAN WHIST: The object of German Whist is to win the majority of the last 13 tricks.

NUMBER OF PLAYERS: 2 players

MATERIALS: One standard 52-card deck, and a flat surface.

TYPE OF GAME: Trick-Taking Card Game

AUDIENCE: Adult

OVERVIEW OF GERMAN WHIST

German Whist is a trick-taking card game for 2 players. It has similarities to Whist and uses a standard 52-card deck. The goal of the game is to win the majority of the last 13 tricks played. This is done by playing higher ranked cards to tricks to gain the advantage in the first half of the game by drawing good cards for your hand.

SETUP

The first dealer is chosen at random and for future rounds the dealer switches between the two players.

The dealer shuffles the deck and deals a hand of 13 cards to themselves and the other player. The remaining cards are used to form a central facedown stockpile. The top card is revealed but left on top of the deck. This card determines the trump suit for the rest of the round.

Whist Card Game Rules

Card Rank

The cards are ranked Ace (high), King, Queen, Jack, 10, 9, 8, 7, 6, 5, 4, 3, and 2 (low).

GAMEPLAY

German Whist is played in two parts. The first part is over once the last card of the stockpile is taken; the second half of the game begins.

The first part of the game is used for players to gather good cards for their hands so that they can easily win the second half. The non-dealer starts the round and may lead any card from their hand. The second player will always need to follow suit if able. If not, they may play any card. The player with the highest trump is the winner of the trick. If there were no trumps, then the trick is won by the highest card of the suit lead.

The player who wins the trick discards the tricks in a facedown pile to the side of the playing area. Then they will draw the top card of the stockpile. The loser will also draw the next card from the stock without revealing it to the other player. The next card of the stockpile is then revealed, and the winner of the last trick leads the next.

After the last card of the stockpile is drawn, both players should still have 13 cards in hand. These thirteen cards are what you’ll have to play the second round of the game. the goal now is to win as many of the 13 tricks as possible. Tricks played the same ways as described above, and when the last trick is won the round is over.

END OF ROUND

Once the last trick is played and won the round is over. The player who has won more of the 13 tricks wins the rounds.

END OF GAME

Military Whist Card Game

The game can be played as single rounds, or can have multiple rounds of gameplay to determine a final winner.

  • 5 DRINKING GAMES FOR THE ULTIMATE PARTY - February 22, 2021
  • TWO PARTY GAMES THAT ARE NOT CARDS AGAINST HUMANITY: PART 3 - February 18, 2021
  • TWO PARTY GAMES THAT ARE NOT CARDS AGAINST HUMANITY: PART 2 - February 12, 2021